POV-Ray : Newsgroups : moray.win : plugin for SmokeGen???? : Re: plugin for SmokeGen???? Server Time
28 Jul 2024 22:24:01 EDT (-0400)
  Re: plugin for SmokeGen????  
From: Alex Magidow
Date: 22 Oct 1999 10:42:29
Message: <3810780B.25DADD5C@mninter.net>
Maybe, what we should do is make a moray based shrine to Keith Hull, so that he will
rain countless plugins upon his faithful servants. I think that this shrine should be
in the middle of the galaxy, with lots of chains and columns. Who concurs?

Tony Vigil wrote:

> Then it's settled.  We'll all gang up on Keith Hull & stock him until he gives in
> & created the plugin!
>
> Alex Magidow wrote:
>
> > Krystian Bates wrote:
> >
> > > I agree. I'd love to use that in my scenes. Not being a programmer either
> > > ("Hello World" pushes my limits..) I cannot implement it.
> >
> > void main(){
> > cout<<"Hello, World. I need a compiler!";
> > }
> >
> > Wow. I wish the M$ would release old versions of their compiler for cheap...Or
> > that my old, worn BC++ 4.5 would allow me to write plugins.
> >
> > >
> > >
> > > --
> > > Krystian Bates
> > >   kgbates at ply.adelphia.com
> > > http://www.geocities.com/kgbates
> > > ICQ #48251356 EFNet #ClashDev
> > > Tony Vigil <tvi### [at] gtenet> wrote in message
> > > news:380ECD1B.DEA62240@gte.net...
> > > > Has anyone seen or used the SmokeGen macro by Mikael Carneholm?  Does
> > > > anybody else think this is a good candidate for a Moray plugin - or am I
> > > > all alone?
> > > >
> > > > Not being a C/C++ programmer, I can only offer the idea that this
> > > > utility would definitely be an awesome Moray plugin.
> > > >
> >
> > --
> > Your claims are silly and ridiculous... I'm old, not brain damaged.
> > -Debate Ballot



--
Your claims are silly and ridiculous... I'm old, not brain damaged.
-Debate Ballot


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